Missing Blink/Jaw Clench from v2.3.1[44]

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shplss
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Joined: Sun Sep 24, 2023 9:07 am

Missing Blink/Jaw Clench from v2.3.1[44]

Post by shplss »

Hi James,

I recently restarted a project and while checking the osc messages from mind monitor i noticed that the blink and jaw clench messages don't show up anymore. They remain in your documentation though.

I haven't seen any setting to turn them on/off either ..

Was this removed from a recent version? Could I revert to an older version with it?
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James
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Re: Missing Blink/Jaw Clench from v2.3.1[44]

Post by James »

There have been no changes to these. They're still working. I would check your code is looking for the correct data type. They're both single ints.
shplss
Posts: 3
Joined: Sun Sep 24, 2023 9:07 am

Re: Missing Blink/Jaw Clench from v2.3.1[44]

Post by shplss »

I'm just monitoring all messages sent by mind monitor and those addresses do know show up.
shplss
Posts: 3
Joined: Sun Sep 24, 2023 9:07 am

Re: Missing Blink/Jaw Clench from v2.3.1[44]

Post by shplss »

print: /muse/elements/touching_forehead 1
print: /muse/elements/alpha_absolute 0.274618
print: /muse/elements/beta_absolute 0.216085
print: /muse/elements/delta_absolute 0.634837
print: /muse/elements/theta_absolute 0.085246
print: /muse/elements/gamma_absolute -0.071282
print: /muse/elements/horseshoe 1. 1. 1. 1.

these are the only elements messages i am receiving.
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James
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Re: Missing Blink/Jaw Clench from v2.3.1[44]

Post by James »

You're missing a lot of stuff then. Check your filters. Everything listed in the spec is being sent.
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