OSC Muse 2 mapping
Posted: Fri Jan 03, 2020 4:01 pm
Hi James,
I'm back after a long while, this time experimenting with Unreal Engine 4 (ue4).
I'm using the Monsieur Gustav OSC plugin (available at https://github.com/monsieurgustav/UE4-OSC). So far, this seems to work as advertised. I can see the eeg stream from the headband, blinks, jaw clenches, battery, etc.
It's pretty basic, I guess, but I can't find the exact correspondance between electrodes names and eeg array designations in the OSC messages. I figured the following:
eeg(0) - TP9
eeg(1) - AF7
eeg(2) - AF8
eeg(3) - TP10
In the OSC data for the eeg array, there is a fifth index -- eeg(4) -- I only found that it can be used by an external electrode, which doesn't apply in my case. But then, I may be mismatching info because nothing is connected externally to my headband and there is a continuous stream of data in ue4 for this channel.
Z
I'm back after a long while, this time experimenting with Unreal Engine 4 (ue4).
I'm using the Monsieur Gustav OSC plugin (available at https://github.com/monsieurgustav/UE4-OSC). So far, this seems to work as advertised. I can see the eeg stream from the headband, blinks, jaw clenches, battery, etc.
It's pretty basic, I guess, but I can't find the exact correspondance between electrodes names and eeg array designations in the OSC messages. I figured the following:
eeg(0) - TP9
eeg(1) - AF7
eeg(2) - AF8
eeg(3) - TP10
In the OSC data for the eeg array, there is a fifth index -- eeg(4) -- I only found that it can be used by an external electrode, which doesn't apply in my case. But then, I may be mismatching info because nothing is connected externally to my headband and there is a continuous stream of data in ue4 for this channel.
Z